Inspiring Animals
Inspiring Animals
What do you mean? How come trains are designed by looking at the beak of a kingfisher? Pırıl and her friends, who discover applications of science and mathematics in daily life, step into the inspiring world of animals this time. Biomimicry is a method that analyses the models and systems in nature and takes inspiration from them to solve problems related to human life. In this game, you will meet 50 technologies produced by humans and 50 animals that inspire these technologies. Who knows, maybe one day a bird flying in the sky or an ant travelling on its own will inspire you too. With the Inspiring Animals game, players who will meet 50 different creatures and the technologies they inspire will also try to explain the animals on the cards to other players. The cards, which can be explained with movements, rhythm, imitation or just by making animal sounds, will contribute to children’s language development and let them discover the world from a different perspective. Age: 6+ Number of Players: 2+ Box Contents: 50 Biomimicry Cards 10 Special Duty Card Game Brochure Gains: STEM, Scientific Thinking, Language Development, Problem Solving, Organised Play, Nature Education